Saturday, February 1, 2014

Know The Scripts for Roblox

Roblox is a game that lets players build virtual objects using virtual building blocks. To make the objects perform actions, players must create and run scripts. Scripts are specific instructions that tell an object what to do, when to begin the action and when to end the action. To begin scripting with Roblox, you must be familiar with the Roblox game and know your way around Roblox Studio. This is the program that you will use to make scripts.When scripting, pay attention to your spelling. Misspellings or syntax errors will cause your script to malfunction or not work at all. You can edit your scripts in the View>Output window and test them by hitting the green Play button. Here are some scripts that you can use courtesy of RobloxCheats.net:

Kill Every Player (Including Yourself)

Code:

game.Workspace:BreakJoints()

Create a Brick

Code:

local brick = Instance.new("Part")
  brick.Parent = game.Workspace
  brick.Name = "Brick1"
  brick.Size = Vector3.new(10,10,10) -- the size of the brick
  brick.Position = Vector3.new(0,3,0) -- the position of the brick
  brick.Anchored = true --|false = fall|true = never fall|--
  brick.CanCollide = true --can collide?
  brick.Locked = false
  brick.Shape = "Block" -- Ball,Block or Cylinder

Create a Floating Text

Code:

local text = "Floating Text Here" -- put here what you like to put in the text

local mod = Instance.new("Model")
  mod.Parent = game.Workspace
  mod.Name = text -- text = floating text

local head = Instance.new("Part")
  head.Parent = mod -- do not touch here '-'
  head.Name = "Head" -- do not change it
  head.Size = Vector3.new(5,4,5) -- the size of the brick
  head.Position = Vector3.new(0,3,0) -- the position of the brick that have the floating text
  head.Anchored = true -- false = fall - - - - true = never fall

local huma = Instance.new("Humanoid")
  huma.Parent = mod

Create a Message to Players

Code:

message = "PUT HERE YOUR MESSAGE"
m=new.Instance("Message")
m.Parent= game.Workspace
m.Text= message
wait(10) -- 10 sec
m:Remove()

Create a ForceField

Code:

local f=new.Instance("ForceField") --Makes a forcefield
f.Parent=game.Workspace.YOUR NAME HERE.Torso
f.Parent=game.Workspace.YOUR NAME HERE.Head
f.Parent=game.Workspace.YOUR NAME HERE["Left Arm"]
f.Parent=game.Workspace.YOUR NAME HERE["Right Arm"]
f.Parent=game.Workspace.YOUR NAME HERE["Left Leg"]
f.Parent=game.Workspace.YOUR NAME HERE["Right Leg"]

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